I used to render in scanline, mentalray, iray and art renderer using backburner a lot, sometimes two different renders in the same project. Redshift works great with Backburner, but each render node needs a full license.įor years I work alone with maintenance subscription, on a single machine, using 3ds max for renders and animation. Much like having a (small) render farm inside your computer. GPU rendering is crazy fast compared to CPU. For example I use a single RedShift license on my workstation with 3ds Max, Cinema 4d and Houdini. RedShift is amazing because it's GPU based you can use one license across many applications. I'm slowly shifting production work to Cinema 4D and RedShift. I found it to be much faster than Mental Ray and Chaossgroup keeps improving quality / speed with each iteration. I've been using Vray with Backburner for over 10 years and it works great! However, I think you get 5 Arnold licenses with the Media & Entertainment Collection now. Why did Autodesk do this? Our subscription money isn't enough? An arnold license for each machine I use to render on would be insanely costly.
Just found out I cannot use backburner with Arnold! This is so maddening.they remove Mental Ray so I take the time learn the ins and outs of Arnold only to find I can only render my work on a single machine.