Mine imator d class rig

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But all the buttons are in the same place as normal. Also, don’t mind my interface being colored strangely, it’s because I customized it. Then you open the workbench yet again, and select an item called a “cube”.

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There is a few buttons after you press it, then just choose the one that looks like a player. The first thing you want to do is get out a human character from the workbench/crafting table logo at the top-left corner. Not some lame facial Steve rigs, but a human with armor or some kind. So the first thing we want to make is a human rig. Of course, rigging in Mine-imator is VERY different from other 3D modeling programs because there is no advanced rigging with a rigging tool we call “bones”, and some of you may know that. Lots of people in a certain group I’m in asked for this, so here it is! Tutorial on how to rig with Mine-imator.

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